game-design

Game design principles. GDD structure, balancing, player psychology, progression.

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---
name: game-design
description: "Game design principles. GDD structure, balancing, player psychology, progression."
risk: unknown
source: community
date_added: "2026-02-27"
---

# Game Design Principles

> Design thinking for engaging games.

---

## 1. Core Loop Design

### The 30-Second Test

```
Every game needs a fun 30-second loop:
1. ACTION → Player does something
2. FEEDBACK → Game responds
3. REWARD → Player feels good
4. REPEAT
```

### Loop Examples

| Genre | Core Loop |
|-------|-
How to Use

Recommended: Install to project (local)

mkdir -p .claude/skills
curl -o .claude/skills/game-design.md \
  https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/game-development/game-design/SKILL.md

Skill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.

Alternative: Clone full repo

git clone https://github.com/sickn33/antigravity-awesome-skills

Then reference at skills/game-development/game-design/SKILL.md

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