game-design
Game design principles. GDD structure, balancing, player psychology, progression.
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--- name: game-design description: "Game design principles. GDD structure, balancing, player psychology, progression." risk: unknown source: community date_added: "2026-02-27" --- # Game Design Principles > Design thinking for engaging games. --- ## 1. Core Loop Design ### The 30-Second Test ``` Every game needs a fun 30-second loop: 1. ACTION → Player does something 2. FEEDBACK → Game responds 3. REWARD → Player feels good 4. REPEAT ``` ### Loop Examples | Genre | Core Loop | |-------|-
How to Use
Recommended: Install to project (local)
mkdir -p .claude/skills
curl -o .claude/skills/game-design.md \
https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/game-development/game-design/SKILL.mdSkill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.
Alternative: Clone full repo
git clone https://github.com/sickn33/antigravity-awesome-skillsThen reference at skills/game-development/game-design/SKILL.md
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