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--- name: 3d-games description: "3D game development principles. Rendering, shaders, physics, cameras." risk: unknown source: community date_added: "2026-02-27" --- # 3D Game Development > Principles for 3D game systems. --- ## 1. Rendering Pipeline ### Stages ``` 1. Vertex Processing → Transform geometry 2. Rasterization → Convert to pixels 3. Fragment Processing → Color pixels 4. Output → To screen ``` ### Optimization Principles | Technique | Purpose | |-----------|---------| | **Frus
How to Use
Recommended: Install to project (local)
mkdir -p .claude/skills
curl -o .claude/skills/3d-games.md \
https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/game-development/3d-games/SKILL.mdSkill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.
Alternative: Clone full repo
git clone https://github.com/sickn33/antigravity-awesome-skillsThen reference at skills/game-development/3d-games/SKILL.md
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