shader-dev
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.
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--- name: shader-dev description: Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more. license: MIT metadata: version: "1.0" category: graphics --- # Shader Craft A unified skill covering 36 GLSL shader techniques (ShaderToy-compatible) for real-time visual effects. ## Invocation ``` /shader-dev <request> ``` `$ARGUMENTS` contains the user's
How to Use
Recommended: Install to project (local)
mkdir -p .claude/skills
curl -o .claude/skills/shader-dev.md \
https://raw.githubusercontent.com/MiniMax-AI/skills/main/skills/shader-dev/SKILL.mdSkill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.
Alternative: Clone full repo
git clone https://github.com/MiniMax-AI/skillsThen reference at skills/shader-dev/SKILL.md
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