shader-dev

Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.

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---
name: shader-dev
description: Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.
license: MIT
metadata:
  version: "1.0"
  category: graphics
---

# Shader Craft

A unified skill covering 36 GLSL shader techniques (ShaderToy-compatible) for real-time visual effects.

## Invocation

```
/shader-dev <request>
```

`$ARGUMENTS` contains the user's 
How to Use

Recommended: Install to project (local)

mkdir -p .claude/skills
curl -o .claude/skills/shader-dev.md \
  https://raw.githubusercontent.com/MiniMax-AI/skills/main/skills/shader-dev/SKILL.md

Skill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.

Alternative: Clone full repo

git clone https://github.com/MiniMax-AI/skills

Then reference at skills/shader-dev/SKILL.md

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