threejs-fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

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---
name: threejs-fundamentals
description: Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
risk: unknown
source: community
---

# Three.js Fundamentals

## Quick Start

```javascript
import * as THREE from "three";

// Create scene, camera, renderer
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(
  75,
  wi
How to Use

Recommended: Install to project (local)

mkdir -p .claude/skills
curl -o .claude/skills/threejs-fundamentals.md \
  https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/threejs-fundamentals/SKILL.md

Skill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.

Alternative: Clone full repo

git clone https://github.com/sickn33/antigravity-awesome-skills

Then reference at skills/threejs-fundamentals/SKILL.md

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