web-games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
Content Preview
--- name: web-games description: "Web browser game development principles. Framework selection, WebGPU, optimization, PWA." risk: unknown source: community date_added: "2026-02-27" --- # Web Browser Game Development > Framework selection and browser-specific principles. --- ## 1. Framework Selection ### Decision Tree ``` What type of game? │ ├── 2D Game │ ├── Full game engine features? → Phaser │ └── Raw rendering power? → PixiJS │ ├── 3D Game │ ├── Full engine (physics, XR)? → Babyl
How to Use
Recommended: Install to project (local)
mkdir -p .claude/skills
curl -o .claude/skills/web-games.md \
https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/game-development/web-games/SKILL.mdSkill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.
Alternative: Clone full repo
git clone https://github.com/sickn33/antigravity-awesome-skillsThen reference at skills/game-development/web-games/SKILL.md
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