web-games

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

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---
name: web-games
description: "Web browser game development principles. Framework selection, WebGPU, optimization, PWA."
risk: unknown
source: community
date_added: "2026-02-27"
---

# Web Browser Game Development

> Framework selection and browser-specific principles.

---

## 1. Framework Selection

### Decision Tree

```
What type of game?
│
├── 2D Game
│   ├── Full game engine features? → Phaser
│   └── Raw rendering power? → PixiJS
│
├── 3D Game
│   ├── Full engine (physics, XR)? → Babyl
How to Use

Recommended: Install to project (local)

mkdir -p .claude/skills
curl -o .claude/skills/web-games.md \
  https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/game-development/web-games/SKILL.md

Skill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.

Alternative: Clone full repo

git clone https://github.com/sickn33/antigravity-awesome-skills

Then reference at skills/game-development/web-games/SKILL.md

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