pc-games

PC and console game development principles. Engine selection, platform features, optimization strategies.

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---
name: pc-games
description: "PC and console game development principles. Engine selection, platform features, optimization strategies."
risk: unknown
source: community
date_added: "2026-02-27"
---

# PC/Console Game Development

> Engine selection and platform-specific principles.

---

## 1. Engine Selection

### Decision Tree

```
What are you building?
│
├── 2D Game
│   ├── Open source important? → Godot
│   └── Large team/assets? → Unity
│
├── 3D Game
│   ├── AAA visual quality? → Unreal
How to Use

Recommended: Install to project (local)

mkdir -p .claude/skills
curl -o .claude/skills/pc-games.md \
  https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/game-development/pc-games/SKILL.md

Skill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.

Alternative: Clone full repo

git clone https://github.com/sickn33/antigravity-awesome-skills

Then reference at skills/game-development/pc-games/SKILL.md

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