godot-gdscript-patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
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--- name: godot-gdscript-patterns description: "Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices." risk: unknown source: community date_added: "2026-02-27" --- # Godot GDScript Patterns Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization. ## Use this skill when - Building games with Go
How to Use
Recommended: Install to project (local)
mkdir -p .claude/skills
curl -o .claude/skills/godot-gdscript-patterns.md \
https://raw.githubusercontent.com/sickn33/antigravity-awesome-skills/main/skills/godot-gdscript-patterns/SKILL.mdSkill is scoped to this project only. Add .claude/skills/ to your .gitignoreif you don't want to commit it.
Alternative: Clone full repo
git clone https://github.com/sickn33/antigravity-awesome-skillsThen reference at skills/godot-gdscript-patterns/SKILL.md
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